The result is yet another game that uses the basic structure of an adventure game to tell a fantastic story. It looks and feels like a classic in the mold of Monkey Island or King’s Quest, but it has a focus on story and choice that calls to mind Telltale’s work. Oxenfree, which launches today from new developer Night School Studio, is sort of like a midway point between these two takes on the genre. Games that follow the Telltale model, meanwhile, like the time-travelling teen drama Life is Strange, have become some of the most notable releases in years. In doing so it also revived the genre classic-style adventure games still exist in the form of retro throwbacks like Broken Age, but for the most part they’re a small niche. ![]() The Walking Dead played out like a TV show where you could make important - and often difficult - choices, and it stripped away much of the traditional game-like elements in service of telling you a story. The genre started life as a series of trial-and-error puzzles wrapped up in a story, but Telltale instead approached it as a new kind of interactive narrative. Telltale changed adventure games forever with the release of The Walking Dead.
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